State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 PVP Games on Android in Netherlands Q3 2021

Explore the performance metrics of the top 5 PVP games on Android in the Netherlands during Q3 2021, including downloads, revenue, and active users.

Top 5 PVP Games on Android in Netherlands Q3 2021

In the third quarter of 2021, the top 5 PVP games on the Android platform in the Netherlands showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the metrics for each game, based on data from Sensor Tower.

Pokémon UNITE, released by The Pokémon Company, saw a significant spike in its first week with 116.7K downloads. However, downloads dropped to 22K by the second week. Weekly revenue started at approximately $7.2K and increased to $12.4K. Active users slightly declined from 113.3K to 107.5K over the two weeks.

Bridge Race by Supersonic Studios LTD experienced fluctuations in its weekly revenue, peaking at $65 in early September before dropping to $13 by the end of the month. Downloads decreased from 9.3K at the end of June to a low of 4.7K mid-September, then slightly recovered to 5.8K. Active users also showed a general downward trend, from 24.5K at the end of June to 9.5K by the end of September.

Roblox, a popular game from Roblox Corporation, maintained a steady weekly revenue, ranging around $21K to $24.6K throughout the quarter. Downloads varied, reaching a peak of 8.3K mid-August and fluctuating between 5.7K and 7.9K in other weeks. Active users remained relatively stable, hovering around 540K, with a slight dip to approximately 507.9K towards the end of September.

Evony: The King's Return from TG Inc. saw its weekly revenue mostly stable, starting at $14.9K and ending at $13.9K. Downloads were highest in late July at 9.2K but declined to around 3.8K by the end of September. Active users increased from 15K at the end of June to 25K in late July, then gradually decreased to around 17.6K by the end of the quarter.

Pokémon GO by Niantic, Inc. showed impressive weekly revenue, peaking at $50.1K in early August before averaging around $33K to $41.5K for the rest of the quarter. Downloads fluctuated, with a high of 9.2K in mid-July and a low of 3.8K by the end of September. Active users peaked at 438.2K in early September and then declined to 363.1K by the end of the month.

For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021